Points of Control Map Released!

The internet is a big place, with lots of people and companies trying to carve out territory for themselves. What would it look like if you could visualize the current landscape of the web? Which players are holding dominant positions? Who is making a move into new lands? Blend has teamed up with the great folks at the Web2.0Summit to find out!

After several months of effort and a lot of continent shuffling, we are pleased to announce the launch of the Web2.0Summit Points of Control Map!

web2.0summit Points of Control map

This is really a first iteration of the map, with additional functionality to be added in upcoming releases. We hope you enjoy!

Here are a few behind-the-scenes notes:

The team at Blend included and Joe, Nate on the development side. Karla and I did the design and illustration. We worked primarily with John Battelle and Janetti Chon from the web2.0 team. Their vision and broad knowledge of the current state of the web is what really enabled this map to become what it is. Read more »

The Theory of Communication

Communication is astonishingly complicated. Yet, theoretically possible.

To state the obvious, people communicate in different ways. A writer is good at communicating with the written word. A programmer is good at communicating with computers. A graphic designer communicates with people through visuals.

On top of this, people try to communicate different things based on what they value. For example, salesman love to talk, but often they don’t deal with information well. As long as everyone is smiling at the end, all is good. They communicate with emotion. I have a theory some people don’t even know words carry meanings. Instead, they are simply noises that carry reactions. Make noises that sound like “over budget” and you get a bad reaction. Make the “no problem” noise and clients are happy… at least temporarily.

This brings us to another obvious point. If someone is really good at one type of communication, they may be lacking in another. Designers generally don’t make good programers, and visa versa. Writers may not be good speakers. It just isn’t their native tongue.

Now consider the web. What does it take for a web site to communicate effectively? Obviously, the site must be written in such a way that a browser can understand and present the site as intended. Next the content must be clearly organized and presented in a way that is easy for the end user to digest. Finally, there needs to be emotional engagement with the user. The idea is to elicit a response that is in harmony with the information being presented.

A site needs to communicate data between computers, communicate information to people, and generate an emotional reaction from those people. That is a lot to ask of some HTML and CSS. It takes a human touch. And as noted above, it probably takes a team of people with different sets of communication skills to pull it off at the highest level.

How to get all those disparate team members on the same page, however, is another trick all together.

Found Baseball Sketch

found baseball

I was wandering through the park near my house the other day, and stumbled upon an old baseball someone had left in the tall grass. Rather than wait to see if a baseball tree would sprout next spring, I decided to take it home and do this sketch. I was having fun reproducing the distressed texture of the leather, when I realized my fancy drawing was basically just a circle centered on the page. Fancy, huh? All the compositional complexity of the Japanese flag. Oh, well. I like it anyway.

I also found some time to experiment in photoshop. I thought this colored version had an interesting look… Read more »

DrawnTown 14 – telephoto sketching

The  DrawnTown crew invaded the Block Party on Eastbank on Friday. Many unsuspecting people were subsequently “arted”. Jami Lynn and Josh Rieck were providing some excellent live music, so I took aim and knocked out this quick sketch of their performance from 100 yards. From that distance, I was going for more of a rough impression rather than a refined portrait. It definitely landed in the rough category, but it was a good time non-the-less!

Isometric Island Sketch

isometric island

I have been drawing a lot of maps lately, and have been reminded of the joys of isometric perspective. I suppose dizziness is the appropriate response for concepts like one, two, or three point perspective, but for some reason, I have always found it fascinating.

For the uninitiated, drawing objects in perspective means using a system to mimic the way things appear to diminish in size as they get farther away. One, two, and three point perspectives use different numbers of vanishing points to help determine an object’s relative size based on perceived distance from the viewer. All this is a visual trick to represent three dimensions on a two dimensional sheet of paper or computer screen. Piccaso is quoted saying, “Art is lies that tell the truth.” Perspective is one of those lies.

Isometric perspective is different only in that it trades one lie for another. There are no vanishing points. Objects don’t diminish in size as they get further away in the scene, instead everything is locked on a parallel grid. This doesn’t match reality as we experience it, but it can prove useful in architectural renderings, or other applications where dimensions are critical. It turns out this false perspective is also useful in video games, and turns up everywhere on the web. Everything from casual games like Farmville, to the soon-to-be-released Starcraft II are built on these rules of projection.

It is easy to see the underlying grid in these screen caps:

Read more »

Statue of David sketch

Statue of David sketch

I have never been much good at figure drawing, and this is further evidence. However, for the one year anniversary of Drawn Town, I decided to dive right in and sketch the guest of honor. The lighting was intense, and the shadows were moving fast during the event, so I’ll use that as my excuse for the lack of subtlety. Yeah, the sun was in my eyes, that was it.

For full disclosure, this was done with a plain old “2B” pencil, and then I gave it a slight sepia bump in Photoshop. Here is a link to see what other people came up with.

Block City Comic

Block City Comic

In my experience, you don’t really appreciate how good someone is until you try to do something similar yourself.

Take this comic for instance. I did the actual sketch on paper weeks ago, with the style of Kazu Kibuishi’s, Copper floating around in my head. How hard can it be, right? Coloring everything in on the computer, however, ended up taking a ridiculously long time. I’m not exactly sure why it took so long, but it wasn’t till the end that I began to get any kind of rhythm going. (I totally need a Wacom Tablet!) I’m not even sure I like the final product that much. It was, however, a fun experiment, and a great excuse to draw a cityscape!

Hot tip: Click on the comic to get a larger view that is easier to read.

Detours book release?

detours book cover

I can explain. It all started with a swirly texture that I sketched out a few days ago. I had no choice but to scan it in and start playing with it in PhotoShop. Once I came up with a few interesting variations, I thought, “That would make one sweet background for a comic!” Of course I couldn’t stop there, having come so far, so I worked up this scene of Zeke exploring something. How it turned into a book cover is anybody’s guess.

Will there be an actual Detours book rolling off the presses?
I’m not currently at liberty to say… Although I can say this much; it definitely isn’t going to be printed before I actually draw the comic. Pretty sure on that part.

All I’ve got for you so far, are the fragments of my experimental comic.

Can you adjust your business culture?

I have noticed there are a lot of businesses that are consistently at the ragged edge of panic. The staff is stressed, frantic, and running around like their hair is on fire. Why? Some would probably say that is the nature of their business. When a client or boss says jump, you have to ask, “How high?” on the way up. It is out of anyone’s control, right?

I’m not so sure. I suspect it is a cultural thing, a state of mind that CAN be influenced far more than one might think. Stress is just a kind of lowest common denominator. Here are a few thoughts on how a business might begin to reign in a culture of panic and mediocrity.

What is normal?

Self-awareness
How much can I actually get done in a day, week, or month? No really. Line up actual progress with past estimates. How accurate are you? Don’t schedule more than you can do. You can’t do more than you can do.

Expect the Unexpected
Extenuating circumstances come around all the time. How much time, on average, do you need to spend on emergency situations? Go look through past projects to see. Set aside that much time in your schedule. That goes for your overall scheduling as well as for each project.

Read more »

Character sketches

carpenter guy

MASTER CARPENTER

Here are a few character sketches. The rough idea here was to weave some back-story into the “portraits”. I thought it would be cool if I could imply some history, or personality behind the characters being represented. Other than that, this is just good clean fun with a sketchbook.

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