Detours: Hand Drawn Typography
I have been having fun with hand drawn typography anyway, and then I went and met Chank Diesel, who seems to have done a lot of interesting fonts we all know and love. So here is another misc. type inspired sketch.
I have been having fun with hand drawn typography anyway, and then I went and met Chank Diesel, who seems to have done a lot of interesting fonts we all know and love. So here is another misc. type inspired sketch.
Here is a sketch I did a while back. It even got posted to the Weekly Moleskine. Finally getting around to posting it here too.
It was a dark and stormy night… No, scratch that. It was dark and ridiculously cold. As in, “my car is all the way across the street so I’m going to wait here till spring”, kind of cold. When I arrived down at Touch of Europe, a few starving artists were already lurking in the shadows, working in their sketchbooks. I pulled up a chair and scrawled out this quick sketch of Cassie sitting across from me. Emphasis on quick. As you can see, she was wearing all kinds of layers which provided lots of folds and textures to try and sort out, as well as protection from the cold… as long as she didn’t go outside.
Hmmm… I probably shouldn’t have mentioned who this is supposed to be. Now everyone can tell how much it doesn’t really look like her. Oh well. Sorry Cassie! Another DrawnTown in the books. I’ll be looking forward to the next one. Maybe something in the Caribbean?
You can see what other people were up to over at Graphic Content.
Growing up, I spent many hours pouring over Calvin and Hobbes books and trying to redraw the best/most hilarious facial expressions I could find. Sneezing, laughing, furious rage, he could do it all. How do you communicate that much emotion with so few lines? I obviously still don’t know… But one thing I do know is that facial expressions are key to bringing characters to life. Thanks to Bill Watterson, any cartoon character I draw will need to be a facial contortionist. This sketch is a few warm-up exercises. Pace yourself Zeke. You don’t want to sprain an eyebrow.
I have been trying to find excuses to use my Wacom tablet in the hopes that I will develop some level of skill with it. Some level above zero is preferred.
This sketch was one I discovered laying around when shoveling off my desk the other day. It was originally something I worked up while brainstorming video game ideas. This was my first take on a mechanical obstacle course game concept. That’s about all the farther it got, although there may be some potential there… Anyway, I took the rough pencil sketch and dropped in some color using the tablet and some secret techniques I picked up from Tony Cliff. Now obviously this isn’t very refined. (Why didn’t I go back in and fix some of the perspective flaws?) But it was fun, and way easier than my efforts before I had the tablet.
Lets see what other sketches need some color around here…
I landed myself a Wacom tablet a while back, and have been looking for time to experiment with it ever since. I am still getting the feel for it, but the potential is exciting! The above sketch was done in Painter using oil paint, and then drawn over the top with pencil. The second sketch (below) was done with chalk and then rubbed down for a smoother final product.

Inspired by the Web2Summit map, I was doing some more sketching with SketchBook Pro on the iPad. I am interested to see how much a specific artist’s style shows across mediums, versus, conforming to the tool at hand. I did a similar sketch a while back with literal pencil and paper. I can see my “fingerprint” in each, although this digital sketch does look like I was having to work a bit harder to find the correct lines.
Of course, the nice thing about digital is you can easily have multiple versions of the same art. Here is the same sketch with the color taken out. Read more »

Ever since I got an iPad, I have been on the lookout for a good sketching app. I started with Adobe Ideas, which is a nice and simple app. It tries to balance a loose-hand drawn feel with vector-based artwork. And its free, which is always a nice feature. With all that, however, Adobe Ideas left me wanting for actual sketching purposes. It auto-simplifies your lines, and reduces things to hard edged vectors. That is fine for some applications, but I was interested in something more painterly.
A few days ago I came across SketchBook Pro by Autodesk. I figured the guys who make Maya, Inventor, and 3DS Max could put together a decent sketch program, so I coughed up the $8 and took the plunge.
Below is my very first, experimental sketch with SketchBook Pro: (the deeper meaning is obvious…)